Instead, I think the 25% no drop may be removed from the special drop. But it would be unnecessary because the quality of her runes has been greatly improved in ES. So Countess can be "fixed" so that she always drop special rune drop three times. It seems Blizzard guys had overlooked the "6 items" cap. (The Wiki page needs a correction.)īoth in ES and LoD, you may get no rune, but it occurs more often in ES. So you can say "More players make Countess' rune drop slightly better in ES". The special rune drop contains 25% chance of no drop, which is reduced by the players’ number. In ES, Countess always drops the special rune drop only once, regardless of the players’ number. I believe Perfect Cell did this as an improvement, but it reduces her special rune drop as a result. In ES, it's changed so that Countess always drops her normal drop 5 times. So the players number works to increase the rune drop in this step.īut the reduction from three times to once or twice is more drastically, so it's often said "More players make Countess' rune drop worse". But there is the limit of 6 items, so if she has dropped 5 items already, she can drop special rune drop only once, and twice for 4 items.Įach special drop has 25% chance of no drop, too. No drop is usually a bad thing, but it isn't in this case.Īfter she drops her normal drop, she tries to drop her special rune drop up to three times. I looked into Countess drop, and found several things.Īt the first kill the special chest drops something, but the special rune drop of Countess has nothing to do with the first kill.Ĭountess first tries to drop 5 items as her normal drop.
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